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Game play feels smooth, and the player facing the cursor helps keep track of where you're aiming. 

I did have some notes though. The enemies feel like they have very high health and starting off this doesn't give the player much time to get into the game before they're defeated. Would be really nice to have more notice as to when you take damage. I noticed I couldn't see my own shots if I was moving.

All in all, a very interesting concept and a nice game to come from this jam!