Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Well, I agree. I intented to have more time for the bomb at the beginning, and reduce that time according to the player’s score, but didn’t have the time to implement something that felt nice. So, of course, I just decided to make the player start on one of the hardest difficulties. oops…