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As I mentioned on the page for it, I really liked this! I think I've played it more than any other game from the jam so far.

I thought pretty highly of it from the core gameplay mechanics and how well you introduced new concepts. I was impressed with how many well thought out and challenging levels you managed to make in such a short amount of time! 

The only very very minor improvement to the gameplay you could possibly make is some indication of which way the coloured walls will move once a button is pushed (some moved in a way i didn't expect and then i had to restart the level;  but it was really such a minor issue because the UI was so crisp and quick, it was easy to restart and get back into it). 

Well done!

If you decide to review my game (which I'd appreciate, but dont expect by any means) you can play a Web GL version here: https://moocow17gmailcom.itch.io/rewind-bullethell-web-version  (it's exactly the same as downloadable version, which is the official game jam submission, bugs and all... but obviously saves you having to download anything)

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your comment made my day. And how could i ignore ur game. Will start ur game in next few seconds.

Thanks a lot for the feedback.

Thought the door movement but somehow i didn't concentrate on that too much. Will definitely improve it after jam.

Once again thank you

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The pleasure was mine :) I love a good puzzle game :)