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I think it's an interesting concept, but it's somewhat unclear what gives what resource, and what resources remain after rewinding, as well as how far long in the rewind the player is. very unique concept though!

Thank you for coming over to try it out! I agree, information isn't as transparent as I would like. After the jam I hope to make a better tutorial-type mode. Good feedback on the "how far the rewind is" bit; while testing, I guess I used the corruption spread as an indicator to myself. But this would be a great thing to have a meter for, so when I rework the UI I'll keep that in mind!