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(+1)

Howdy!

The hub world is a really cool and creative way to give the player a tutorial and and level selector in a two for one combo pack. I definitely agree with the other comments though - more teaching is required. It felt kinda bad to be ascending and get killed by a spike you couldn't see until it just barely came on screen. I really loved the game design, and the art style and sound were very pleasing. I especially liked the detail you added after every gem capture. Great job, I had fun!

I've been getting a lot of comments about spikes, they'll definitely need some fixing or at least be introduced in a better way, why not both? I'm hoping to have a simple tutorial stage post jam that will familiarize the player with all of the enemies and items, I should really start keeping track of what to add. Thanks a lot for playing as well as the useful input!