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(+1)

I've some mixed feelings about this game. It's surely a game with great potential and I'm sure the developer are planning to make it better since it's already at V1.2 that means that the game is receiving regular updates. But as of now the game feels a bit rushed. The visuals are great they remind me of the 'Hue' (a similar puzzle platformer). The way the whole rewind thing is set up combined with the level design is awesome. I hope the developer continues to improve the game. I'd love to see this game reaching up to it's true potential :)

(+1)

I appreciate the feedback, and yes this game was indeed rushed as a short game jam isn't quite enough time to make something fully developed. Is there any features in particular that you feel could be improved? (Personally movement is the biggest one I plan on tweaking in the future to be faster and more responsive)

Exactly, I feel movements/ controls could be improved. And just the over all polish, this is a game with a lot of depth you just have to playtest again and again and look for things that ruins the experience for the player. I'll give you an example, when I entered the game and started moving towards right I saw a series of platforms laid in a stairs formation going up to some other room, naturally I tried to jump from one platform to the other trying to get to that unseen room but that requires me to learn to sprint and jump, but the text tutorial for that can only be seen ones you have already entered that room.