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(+1)

Thank you!! I really appreciate that you take the time to give constructive feedback.And yes, it is very helpful.

The unintuitivness is the biggest problem in my game, since almost everybody gets stuck. I tried to make a the game that with just a few tries you could complete, but I didn't get it quite right. I think that's something that happens to many solo devs, who think their game is easy, but it's very hard for most of the people.

The restart points where something I really wanted to add, but didn't have time.

I agree with you with the thing of keeping the agent in sight. It was one of the first features I added, when I did't have a clear idea of what the game was going to be.

I thought about focusing the gameplay on pushing things, but I thought it would be boring, so made different, abstract things.

I'd like to make a full version with all this features and fixes that you alll put in the comments, I'm really thankful for these feedback!

It makes me glad that you liked the idea!!

(+1)

You're welcome! That's what game jams are all about I guess, making something quick to try something new, getting some feedback and learning what to change/work on next :) Sounds like you've got some good ideas of what you can try next :)