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(+1)

Okay I want to firstly start off with the good stuff:

Your ambience and atmosphere, audio cues and the general look and feel are great and well-polished, well done!

Now onto what I found problems with:

Your character kinda moves slightly on their own, not a big deal but just noticed it. The damage/death/respawn feedback is confusing and I did not realise for quite a few tries that I was falling to my death as this was not very obvious. Camera shake to emphasize the hit would be great, more punchy impact sound would work too.

Solid one mate!

Please give me a look too and be honest :D (Turn the crank to build speed and escape, I have no tutorial lmao)

Thanks for the feedback! appreciate the comment!

The character moving it's cause the gravity of the rigidbody it's quite high, when I make the mechanic, there no problem cause the colliders have straight lines, but with some angle, the character move on their own X)

And for the fall, a camera shake it's a good idea and also the punchy impact sound XD

I'll try yours know! :)

okay... I need a quick tutorial on your game! I'll loove the art so i want to beat it! haha

I fil the furnace and after that I go to the crank till overcharged, but... after?