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Great! Thank you very much for the critique, I value your input greatly and I will definitely make sure to add some better feedback and juice to enemies, and make destructible components more clear in terms of hit effects and reactions. As to optimisation, I definitely agree with this as well, I sadly opted to skip that process entirely due to the time constraints, so that is definitely on me as developer. But for a more final product I will definitely put her through the profiler! Thank you for your time that you invested in playing my little project, and thank you for your well-worded review. I appreciate it very greatly Mojko! May you have a lovely day and a lovely gamejam further.