Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+1)

Things I liked about you game

  • Menu and Credits page looks top notch
  • The ship looks very detailed (looks very premade)
  • Ship get shot noise (metals clanging)
  • Cannons firing effects and sound (feels awesome)
  • You wrench feels like a hockey stick when pushing the boxes
  • Without telling me the story (I can tell its a merchant ship getting raided by pirates by the music and visuals)

Improvements

  • Put controls for your game in your game page too. (takes 1 min will help you alot)
  • A tutorial video is also a good idea if you want to step up ( chance to explain the game design choices more and how things work)
  • The end screen doesn't match the game play or the intro (its good but feel like it belongs in a different game)
  • Also update the version on your upload page (So people can download it on Itch Io app)

Bugs

  • Didn't see any. Well done.
(+1)

Asim I would like to thank you for your well-constructed review. It is greatly emboldening to hear these words from you and I will take note thereof.

I am glad that you had a chance to try it out and to give it a good go, I will certainly do my best to get it up to your standards.

As to the end screen and the victory screens, I agree entirely, they do not fit with the rest of the style at all. And are pretty much more of a developer meme at this stage than what I consider proper. The real McCoy will have some proper airship destruction and more thematic failure/success.

I sadly ran out of time due to my own inexperience in judging how much I could get done, so the end screens were by far the most rushed part of the project. Going up mere moments before we compiled.

You are entirely 100% correct in your assessment and I thank you for it, I will do better and I will make things grander as my duty to you as my player. Thank you!

Np bro, keep up the good work. I'm very impressed with the visuals and sounds. They are very eye catching. Also I would suggest making the game too easy than too difficult if you have to. I did this with the spawn rates of the ammo and health packs in my game. I could have done the drops 1/4 of what it is now but choose to make it easier for the players to play. 

(+1)

Yeah I gotta agree with you on that. I was a little overzealous with the spawn rate there. Once more thanks for the detailed feedback. It is very valuable to me, since this is basically the first ever 'public' reviews of something I have made. So I really want to get it right next time and just have it done well so that people can enjoy it without struggling or feeling frustrated.

(+1)

Honestly my game isn't much balanced itself, but now i understand people want to play easy games in jams because they are already playing at least 10+ games per day so making it easy help them. I have alot to improve as well and I like your positive attitude. Keep up the good work bro :D