I really liked the foggy and windy atmosphere. I'm lost and walked a lot meaninglessly, but as far it fit the theme of the game, I didn't mind. You stated the reason that you didn't put a minimap or a compass in previous comments, but I thought that the bear would be constantly screaming or making any other sounds. This way, we could know that we are close or away from that bear by hearing it.
Idea and implementation is great.