Thanks for your input.
I'm aware of the tile glitching, it's a "feature" of unity I guess and fixing it would mean to edit every single tile and I didn't want to do that since it would take so much time, maybe later tho. As for the menus, I forgot to disable inputs while translation "animation" was rolling, so you can just spam buttons, luckily only the animation actually resets. that should do the trick.