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I think it's a really interesting idea to have two sides of a level and that what happens on one side affects what happens on the other, but most of the time it felt like I was just flipping switches and hoping for the best haha. The character feels easy to control, the game looks nice, the audio fits well, especially the sound effects when switching between sides, and the difficulty feels appropriate for every level. Great work!

Thanks! I wish that the level design would helped to understand what is happening and how to solve it, not just randomly flipping switches hehe, but I'm glad you like it. thank you so much for the feedback!