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(+1)

Thank you so much for a detailed feedback! Answering in no particular order:

  • You are right that there’s no audio. I an not using any engines, so I’d have to implement it on my own, and decided that I better concentrate on stuff that I definitely can do. In fact I’ve already started adding sounds now and a post-jam updated version will definitely have sound & music :)
  • You are absolutely right about the rewind mechanics - I added it very early but later concentrated on polishing other stuff. I’m now working on making it much more useful. Thanks for the suggestion - indeed the health should probably be restored on rewinding.
  • Many say about the controls but really they are the interesting part here. If you were able to e.g. move directly with WASD/arrows (as opposed to controlling rotation & acceleration) and aim & shoot using a mouse then the game would be ridiculously simple. Certainly I could then add more enemies & make the rockets smarter & etc, but that would just be a different game then.

Thanks for your feedback again, it is really helpful!

(+1)

Sounds like you're already on top of it! Cool! 

Yeah, with the controls, as I said, I was in two minds myself as to whether they should change or not. I think perhaps people in the comments are finding the first level frustrating where you have to aim quite precisely with your 1 laser? Not sure what to do about that to be honest, because getting more lazers as you level up is cool.