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Here are some of my opinions based on my experience playing this game:

Mouse moves kind of fast, maybe you should add a mouse speed option in the pause menu?

I love the style of the abandonded house taking place in the pitch-black night. I also like how the theme stays consistant throughout the whole game.

The game really does a great job giving the player the sense of dread, especially with a blood trail leading to an unknown horror, and the long dark hallway that gets darker the farther down you travel. I was really preparing for some sort of jumpscare as I was going down those paths.

I was really hooked on the story aspect, along with the feeling of solving a mystery of what this place is, who is this woman, and what happened to this woman?

I was kind of hoping for another puzzle in the second rewinding section instead of just picking up a tool and being done, especially with how cleverly designed the first puzzle was. Perhaps you could have done something where you need to get an assortment of tools in a certain order to open the broken door (with a plot twist of it being the order of tools used to torture and kill the woman)?

This might be kind of a nit-pick, but I'm not sure if I was a fan of the sparks effect of the time traveling objects. The game has a dark horror theme to it with grimey and rusted objects everywhere, and the bright cartoonish sparks kind of takes away from the immersion a bit. Perhaps something like a red and black smoke-like aura coming off of the objects would be more fitting for a dark environment?

I'm hoping you can expand upon this story in the future. It's not too often that you get to see a mystery-horror game that doesn't consist of cheap jumpscares.

Thanks so much for your detailed feedback! I agree with every single point you brought up. I'll be sure to fix the major issues like lack of mouse sensitivity options once the jam is over.

Due to time constraints I had to scrap a lot of content like extra rewind puzzles unfortunately. I love your tools puzzle idea, especially since it would add extra depth into the backstory.

There are quite some people asking for a full game or a sequel of sorts so I'll have a good think about that. Creating this game was a lot of fun and it was my first dive into the horror/thriller/mystery genre so thanks for your kind words.