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(+1)

I absolutely love everything. The gameplay, the story, the graphics, the audio... everything. I have no constructive/negative feedback to give you, only praise. Very well done, I love it.

There is only a single issue. You don't lock the mouse to the screen and you don't allow fullscreen mode. I would allow the player to play in fullscreen, in one of the levels I kept pressing outside of the game and dying because of it. There's an option in Godot to scale the window properly, it's on Display->Window->Stretch. And then you need to play with the options.

But overall, a very solid game! Good job!

(+1)

Ah! That didn't even cross my mind while making this game. I was so worried that stretching out the window would muddy up the graphics that I forgot to consider the mouse pointer going out of bounds.

Thank you so much for the feedback, I will definitely keep in mind to enable fullscreen the next time I make a game that relies heavily on mouse inputs.