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I do not know if it was meant to be that difficult, or if the code needs some tweaks, but when the computer was charging the bar on top moved faster, and when unplugged the pointer moves really slow. I could not finish it after half an hour of trying because I got too frustrated. I do not know if moving code from Update() to FixedUpdate() could fix this NVIDIA Battery Boost system, or if the pointer movement could also be related to my screen size (1920x1080). I wish I could be of more help, sorry guys.

But overall I loved the concept and the mechanics, and I am looking forward to play it if it gets fixed in the future. Keep up the good work!!

Weird! That's a really interesting bug - probably won't patch anything at this point but I'll have to find someone with a laptop to test it with because now I'm really curious :D I only used update() for all scripts and that might explain the physics problems with the bone too...