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Needed to check the page to see how to play, but otherwise very cool!

I particularly liked that you utilised the rewind mechanic for multiple things: games are always better when one action has multiple uses, I found it cool you used it as the attack as well as for repositioning the cube. 

I finally got to the end, but I found the last bit quite hard, having to get the timing of making a new paused box mid-air was quite hard, I ended up making a ladder of sorts by jumping on a paused cube, jumping, pressing R, spawning a new cube, pausing it and jumping on it. I'm not sure if that's how it was meant to be done, but I found that quite hard tbh haha. Perhaps being able to throw multiple cubes (you could pick up additional cubes along the way which let you throw 2, then 3 cubes at a time for example) and having them all controlled by the same rewind/pause/remove button would make for some interesting puzzle platforming. 

Well done! :) 

(+1)

Wow, thanks for such an extensive answer! Sorry for not implementing tutorial, that was my first jam so next time I will immediately allocate time for this :)
Yeah, i had in mind that idea at the start, that you can jump and recreate cube in air, but with current movement system it felt clamsy for me and i deside to make level just for one jumps for now. Thanks again for your feedback

You're welcome. I also didn't leave any time for a tutorial, which I think made my game a bit hard to understand too; hopefully we both learn :) Well done on your first jam game!