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(+1)

I really like this twist on the bullet hell genre. It makes the player focus heavily on dodging projectiles but encourages them to get close to them in order to progress. This is a really nice take on the theme and has a lot of potential for expansion with different projectile types and enemies that could be added. Great submission! I had a lot of fun playing it

(+1)

Thanks for the feedback, I'm glad you enjoyed it :) 

I'll review and rate your game later too :)