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(+1)

Thanks for your feedback (and your awesome game, which I loved)!

And no, there is (currently) no other level since it is only meant as a super-casual "pastime" game.
I could add a highscore board in the next update so each game would be battling against yourself from the past
(like in the old arcade games:
"123 BOB
  109 ALC
  033 LOL")
Any ideas what I could do for a different level?

There are actually three songs in the game, which you can choose in the OPTIONS menu :)

If the enemies hit you / got through there should be a big red particle explosion around you - is this working for you? And yes, I wanted to add some health indicator for the player, but did not have enough time in the end to integrate it "seamlessly" - but I will do that in the next update.

For the end of the cassette tape I think I will add an option whether the game music should stop as well or maybe be muffled somewhat. I did not want it to be super-obvious as I think that is part of the challenge to wach the little spools from time to time ;)

Thanks to you! :)

Hmm.. You are on the right track. There should be something new to keep player motivated. Different monsters maybe? Or power up objects that make monsters flee. Like in Pac man for example. Maybe rests? The music stops for a while and neighbors return to their home. But after a short period the music continues and they become mad again. And you could make a boss. It is always fun to have a boss in every game.

I tried the game again and yes there is an explosion when someone hits you. That actually looks like fireworks to me. Maybe that's why I did not recognize that I was hit. :) 

Maybe you could inform the player a few seconds after that the tape has ended? Then there would still be a reward for being sharp but it would not impact so much if you forget it while making the neighbors happy.