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This is a simple and unique tech demo that could work well in the context of a full 3D game. The red character moves at a consistent pace and feel like it is moving with the player. This is enjoyable and I hope that something like this can be used for a future production.

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This version hasn't been used for anything yet... this started out just as a system for a VR game, though, and that worked pretty well.

Oh man, that red character... lol you wouldn't believe some of the crazy things it used to do xD

But that's just using the exact same character controller than the player character is using. It's there more just to show that the character controller will respect other characters as well, rather than simply phasing through them like it did once-upon-a-time.