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it a good horror game, there many moment where the game caught me of guard. especially the first door next to the starting area the first time i play through it i panic and stumble through the item menu trying to use my blowtorch but failed miserably and die. and the music set the atmosphere quite well.
my only complain about it is the door. it take me a while to realize that the door that have the up and down prompt can actually lead into another different area because i was standing directly on it and i thought that was the door i was coming from. i mean there a few room where the door is used to just return back to prior room so it fell a bit off. maybe add a text near the button prompt that explain where the door will lead too if i press the button.

Thanks for the feedback! I totally agree that there's room for improvements for the door system. Having a strict deadline and not playtesting with others can lead to these kind of iffy decisions that make sense for the dev, but not for the player.