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Thanks for letting me know about OpenVR!  I use Godot Engine, and Godot has an OpenVR add-on.  That means I should be able to work with all the most popular hardware.

I looked into Quest a while ago.  That is the platform which requires configuration with an Android app, which is made by Oculus, which is owned by Facebook.  Installing anything made by a Facebook company is a non-starter for me.