Thanks Nyeti, glad you enjoyed it! You're right that the interface could use some work; that's number 2 on my list of "things I should have prioritized." The subpixels were a result of not being careful enough when composing the graphics in Unity, and not doing enough test builds to check the graphics.
If you like the combat system, check out "One Deck Dungeon" by Chris Cieslik; Micro RPG was inspired by that system.