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Thanks for playing, I'm glad you enjoyed the game! That video also gave some good insight on how a new player sees the game. Sometimes it's easy for me to just slap on random mechanics without realizing how unintuitive it might be. Also, the barrel thing was known at the time of uploading. It's caused by the sprite being larger than it seems (because the animation extends to a larger area) and the tricky sprite billboarding since there is no constant y-axis in the game. Basically, bugged barrels are just ones that happened to fall over. Simply didn't manage/remember to fix it in time. Music was also planned, but scrapped due to me being the only one working on this.