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When working in 64x64 it's really hard to make out useful objects, as the sprites are restricted to 10x10 px. As for the layout and minimap, I was planning to have a fully dynamic camera and have the backgrond dynamicly scroll. Problem was that the map layout is not logical(oven is always down and cabinet is always down) which would look really strange when moving the camera sideways where the oven would move with the camera. To solve this i could draw the rest of the kitchen so it wouldn't be just white. A minimap would be a really good idea. I made the pointer into a que where you could interact(I) or move onto the next screen(->). Thank you for the feedback and for playing my game!