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Thanks for playing. :)

Yeah I was trying to go as simple as possible to save time with this one.

The general idea was for it to be kind of like a top down metroidvania thing and that's why the progression ended up like it did, there are also a few secrets to complement that. ^^

Most of those 9 hours probably went into designing and drawing the world, I had to scale the scope down quite a bit which can be seen in the time lapse video on the game page.

Anyway, thanks for the feedback. :)