Thank you for the detailed comment!
I have been developing a game for quite a long time, and this is extremely necessary. I will work on the visual part so that there is no discomfort during the game.
It is very important for me that the game aroused interest, and the gameplay itself is "catchy". It's nice.
There are plans to implement various aspects of the mechanics, but for now I want to hone the gameplay on such a small example. In addition, I plan to increase the emphasis on the non-linear passage and the RPG element.