Interesting graphics, atmosphere and gameplay. Most of the issues I experienced are already mentioned, except some things like the rotating leaf platform, it would be nice to have the hero move with it as well.
The best part was the time jump! I love it! However I couldn't tell if rewinding longer makes the wizard jump higher.
Another thing, maybe nerf the enemies by letting them collide with solid objects or slow their movement during rewind. Another alternative is to let the wizard cast fireball when rewinding.
Because right now the enemies are too aggressive during rewind, making it so hard to traverse.
I only made it up to level 3, would be nice to be able to complete the adventure. But do keep up the good work!
Viewing post in Wizard of Time jam comments
Hey, thanks for the awesome feedback, really appreciate it. We wanted to do what you suggest about the rotating leaf platform but didn't have the time. Hopefully we can add some improvements to that and other things in a polished build we plan to do after the Jam.
Happy to hear that you loved the time jump, it kinda happened by accident but it felt good so we kept it in there, rewinding longer should not affect the jump. The time jump function needs some polish and clarfication for sure.
Yeah, the enemies ended up being too hard, I think for sure slowing them and making them move around "outside/in front" of the platforms would make it cooler.
Good job making it to level 3, I struggled to clear it myself in the final playtest to make sure it was possible!