Hey! Nice game. I liked the idea of having to rewind the bullets, it is interesting.
I have some suggestions, if you don't mind:
- First of all, the game lacks some visual feedback to the player. When you shoot the gun in first-person game, you expect it to have a simple muzzleflash and knockback. Without it, the gun feels like a toy. It would be nice to have some feedback on the robots, when they are getting hit. I've shot the robot and it just kept standind still until I rewound the bullet out of him. Would also be good to add some feedback for the player when he is getting hit by an enemy. I've walked straight into the robot and the level just restarted;
- I had some lighting glitch on the second level. As I see, I am not the only one, so you might want to take a look into it;
- The enemies could have been a bit more dangerous) They were just standing and the only chance of being hurt is walking straigh into the enemy.
The game is short, but I got the idea and I liked it. Well done!