It's a little tough to see enemies and finer details at a distance, and some of the pixel-perfectness is lost in a 3D view, but I'm really stretching for criticisms. Honestly I think this game is among a very select few that make 3D feel so natural and viable at this tiny scale.
Viewing post in Y.A.W - You Are Weaponized (LOWREZJAM2020) jam comments
Yeah things can be a bit hard to see at times, that's why I added the zoom feature to try and combat that a bit but it's still an issue.
There's also not much you can do about it unless you go full solid colors because of the resolution, well, it certainly can be better than what I ended up with but you probably get what I mean.
Anyway, thanks for playing. :)