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I'm in love with the shadows in this game, and the stationary texture trick at the end. (I'd love to learn how to do those or just what the techniques are called so I can search tutorials).  Not really much gameplay to speak of but the feeling I got while playing the game was kind of a calm dread? could definitely see this being developed into a longer game. 

Thanks for the kind words! The game's effects were really easy to make, There's actually no lighting in the game. All of the textures are unlit and the illusion of light is created with a fog. The pixelated dithering effect is created with a shader called "Kino Binary".  Here is the link to it, if you want to use it :) 

https://github.com/keijiro/KinoBinary

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SWEET thanks for sharing

No Problem :)