I enjoyed the polish on the cutscenes, and the game seemed polished overall, however where Cat Saver fell down for me was with the random nature of the chests. I only got as far as the third level before quitting because the cat is in a random position each level, and there is no way (I think!) of knowing which chest it is in. Losing 3 seconds on opening a chest just meant I couldn't check all the chests, and would have to start the whole game again.
If you choose to update the game in the future, I would replace the randomness either with a fixed cat position and a lot of levels (for a memory-style game), or some way of determining which chest the cat is in (for a puzzle-style game).