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(+1)

It’s a decent platformer, but more distinction needs to be made between the actual platforms and the background; some objects I thought I could jump on but they’re actually in the background, and some objects like the windmill I thought were part of the background and not actually solid. The objective at the title screen can be edited and removed, it shouldn’t be the case. Also, the objective needs to have clearer wording to signify that it’s mandatory to kill all enemies (or the door wouldn’t unlock) - because on the second level, I softlocked myself for not killing the first spider. Have feedback when the immortal is damaged, because I didn’t know if my diamonds did anything even when I had the red pill on. All in all, I did manage to complete this game, it was decent and fun but could use some improvements!