Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Doesn't start in firefox for some reason. But works good in chrome.

The UI could use some work. Gameplaywise you should add health pickups in the dungeon. I am a casual I need hearts to survive. Also don't throw the player out so unceremoniously. Give them one second to understand that they died.

Couldn't beat the first dungeon, so can't talk about the upgrades. Stealth mechanic works good tho.

(+1)

Thanks for the feedback! Health drops are a great suggestion, as it stands the difficulty could probably use a bit of tweaking. Death mechanic was kind of thrown together near the end.

Oh, sorry to hear that it did not start in Firefox for you, I just tried it on my own install of firefox and it worked fine there.

Health pickups could be an option, yes, and it would work well. However, I think we wanted more of a challenging experience where the goal wasn't really to kill all enemies, but rather try to fight more one-on-one. The game could really do with quite a bit more polish, but we ran short on time.

I think we might have made a mistake with how punishing death is in the game, as you lose all your money. This makes it harder for the player to steadily progress.

There are many areas I feel where we could have improved it, and it was sorely in need of more playtesting :)