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I like the idea of having to collect potions to alter your size and reach new locations, however I got softlocked very early on my collecting an expanding potion that stuck me in the wall. The game could be improved by a tutorial and perhaps some audio. Would be Awesome if the idea was expanded upon!

Thanks. The softlocking is a serious issue. If I do expand on that it's a thing I'll have to think carefully about. I want to do more with terrain destruction and scale based challenges but all that makes it harder to design levels that can't soft lock.