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It’s a pretty good action-platformer that has potential. There are some things I noticed which helped make the game better, such as coyote-time which I really appreciate. I also liked that the fonts are different depending on the person talking - this gives character despite not having any sounds. I’m not sure if the levels are actually randomly selected from the 13 cards, but if it is, I think that’s a pretty awesome concept!

Gameplay-wise, the controls are still not as tight as I wanted it to be and it’s difficult for me to navigate through narrow spaces with spikes. Because the level design is quite punishing, the controls become the most important thing in this game, and it’s definitely one of the more challenging aspects to get right. If you manage to nail that, it would definitely make this game shine. I had quite some fun but didn’t manage to finish all the levels. All in all, great job!