Sorry to hear that. I used the godot engine to make it and used the GLES3 back end, which has better / more efficient graphics at the expense of requiring a better GPU and not running in the browser. Do you mind me asking what type / spec PC you were running it on? Also was it the windows version? Perhaps it needed something that your GPU didn't support.
I was considering porting it to GLES2.0 so I could run it in the browser and doesn't require so many GPU features, but I was going to do that after the ratings finish. Maybe you could try again with that version later.
Thanks for showing an interest!