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I think the "attacked by enemy when outside of view" comes from the characters hitbox being a bit larger than the sprite. We should have playtested it a bit more.

We could've looked into health restoration, yes. Maybe give you back some hearts when you go up a floor.

I'd recommend trying to limit how many enemies you fight at once to maybe 2, 3 at the most.

Gald you had fun with it at least :)