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(1 edit)

Thank you for "" playing""  the game :)

The interesting mechanic of the game was that the boss could push you in any direction during the course of the level. The red arrow in fact represented the direction in which the boss would have pushed us. The difficulty of the game is in fact represented by the fact that the boss could push us against enemies or deadly thorns that would have made us restart the level. You're right ... the game is cursed haha