Reminded me of Chu Chu Rocket. I can tell you put a lot of thought into the levels. A great example of a simple mechanic that can be stretched really far (no pun intended).
Viewing post in Hook It and Book It jam comments
Hey thanks for playing and commenting. Never heard of Chu Chu Rocket but it looks professionally made so I'll take that as a compliment :)
Yeah I recorded the development process and I'm confident that 60%+ of the time was spent making levels, the second most time consuming thing being finding and fixing bugs