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(+1)

I really like the concept! There’s lot of potential for it.

But some things made the gameplay too harsh:

  • not knowing when you’re about to change ruins the potential strategy
  • the generated levels are sometimes impossible to win

Those two things made the game be all about luck. Improving on them would lead to a much nicer gameplay :)

Congrats for your entry! Made me wanna do something like it!

(+1)

Thank you for the feedback. Of course im thinking about making a twist and avoid luck and use more strategy