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The game felt great to control and I was pretty invested in the little critter. I feel like the story you wanted to tell was pretty well supported by the people in the observation chamber at the beginning, and I kind of liked the ambiguity. I kept thinking about whether the player character was a living thing or a robot while I was playing because the little guy can't see (at least, not conventionally) and appears to be semi-indestructible. So cool. Really got my imagination going.

Also, that music! Dang! It kind of reminded me of like...John Carpenter's The Thing music or something. Really good! Good game, good music!