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(+1)

I liked this a lot! I really like rhythm games. One thing I wouldn't mind is more feedback on when the hits are registering on your own anvil. I wish we got a sound effect like the blacksmith; then I would know how to correct myself if I'm slightly off. I can see when I hit, but I feel like I need a sound to sync it up properly and feel the rhythm.

Again, great job making an unexpected type of game! I had a lot of fun!

Thank you very much for your feedback!

When I started making the game I immediately did use the same hitting sound for the player as for the teacher. Actually, teacher was made later and used the player's sound. Unfortunately, I had to remove the player's hit sound due to performance reasons.

Somehow, when the player hits space, there's a very small lag when the sound plays, depending on a device. Even if the lag was super tiny, it still affected the playing so much that I couldn't play any rhythm at all - I would slow down or just mess the rhythm. It was a difficult decision for me, because it is somewhat illogical from the reality point of view, I decided to remove the sound until I optimize the lag.

Sorry for the inconvenience. I'm very glad you liked my game, thank you!

(+1)

No, that makes sense! It would be way worse with a desynced sound than with no sound!