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I successfully managed to slay the beast king B)
Really fun game, I like the strategy. Once I realized that surrounding units could cause them to skip their turn (I think that's what was happening) - it became a lot more interesting strategically. And the AI was really good, I felt like they weren't ever doing anything dumb, their turns were pretty smart, made it satisfying to out-think them in the final battle.
One critique I would have, sometimes it wasn't really clear what was happening in the battles, the enemy had a red square, but when I moved to them I didn't attack. I think slowly easing the player into the core mechanics of combat would help a lot. Also, having the ability to upgrade my units, spend currency to either replenish troops or upgrade my weaker units would be really cool!

All in all, I had fun playing it! Nice work!

Thanks :) I appreciate the detailed feedback. I can see now people need more easier levels to drill in the core mechanics. It's definitely a hard game design issue knowing how much tutorial to give to the player.

I like your idea about currency, I honestly never thought of going that way during the design of the game but I definitely see it fitting in well with the current concept now. I already plan to 'remake' this game in future jams if the theme allows it, so it expect currency at that point :)

Glad you enjoyed the game!