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What a bizarre game! I've never seen a puzzle game where the objective would be to survive for long enough.

It would be nice perhaps to animate the those sprites while they move, so that the main character would not just blink out and then blink in on a square next to it.

Also, some levels clearly were cheesable - like lvl 16 you can just go left and right - I believe that was not intended solution.

P.S. I only got to jump-pads and bees, idk if there are more levels I didn't see.

Thanks for playing, and thanks for the feedback. I intentionally left some of the early levels cheesable as I didn't want to punish creative behaviour. The later levels are much harder.