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Good use of assets, the enemy ship placement was good and varied, it felt like a real top down ship shooter. The shooting sound was very grating though, especially with no music. I got to the final boss and I'm pretty sure I got one shot from full health in like half a second, not sure if that was intentional but it was very jarring.

(2 edits)

Yeah when I initially added the sounds I kind of hated them, but I got used to them after a while  ^^;
Also I guess you were hit by the boss's blue beam ? The idea behind that was that you want to avoid that completely; hence the charging animation. But I can see how dying immediately is probably too much.
Thanks for the feedback!