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(+1)

I like the idea of putting the three way chess in a 3d room with sprites as opponents. The use of the artkit and the atmosphere in the room are wonderful.

It is unfortunate, that the rules are not enforced. I guess nobody expects an AI from a game jam, but checking for the rules would have been nice. Also the look around with the mouse feels mirrored to my expections, but maybe thats just me.

Overall very polished visuals and creative use of assets.

Well the ting is that the AI heavily relies on the rule check. If I would have managed to map out the fields a decent AI would have followed in 30 minutes.

You are correct regarding the mouse controls. I should have implemented a "reverse mouse" checkbox in the options. I tend to forget all the little quality of life improvements even though they are super quick to implement.

Ship the MVP now, patch it later, we're a live service now :)