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(+1)

I love the theme and the general feel of the game. 

I was able to safely sit in a corner and spam the hit key as the enemies were lining up to come and get hit.

It left me wanting more variety.

Would be curious to see what you could come up with if you had more time.

True, you can kinda wing it like that. I already tried making the map smaller but it still was my prominant play-style too.

With additional time I would implement lava bubbles that can hit the player when he is edgegarding and I would implement more enemy types and an end boss :)