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+ Fun to play
+ Nice use of assets
+ I freaking LOVE the dying/death overlay... I want it in my game!

- Adding bullets to the scene would be really nice, as it can be tricky to work out where you are shooting
- The house is a bit overpowered, you can create a bottleneck
- When there are too many zombies, the game starts lagging badly... I would think this is due to the path planning being calculated for every zombie? One thing to try might be to not provide path planning until the enemy is within a certain radius, just make them walk towards the player in a straight line until they trigger the radius?